Computer and Information Engineering | Article | Published 2019
This text deals with the design of virtual reality systems. It is also said here that the results reached with the use of the developed software show the attributes that make the ideal virtual reality for situations of research and learning taking the discipline as a reference of the classroom to the computer labs and making more interesting to the student, making the learning easy. Also of note is the fear that is characteristic only for VR in the field of education. This paper reviews how virtual reality has been used in education, discusses the advantages and disadvantages of using these technologies in the classroom, and describes how virtual reality and augmented reality technologies can be used to enhance teaching at the Samarkand branch of the Tashkent university of information technologies named after Muhammad al-Khwarizmi. Virtual reality and augmented reality opportunity are described in this article.